Scraps was a team project where everyone designed their own level then combined them into one cohesive game. The game is a post apologetic environment where humans survive in the last bastions of civilization. The rich folk of these bastions would pay lowly scrapers to go into the world to salve anything of value they could find. Since a scrappers job was a dangerous one, each scraper was equipped with a grav-null gun. This gun allowed players to pick up and move objects around the environment to help them traverse dangerous areas, avoid hazards, and solve puzzles. Each team was given the player character and movement system and we were tasked to build a level for the game. The video below is a walk-through my final level in the game.